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Please have a look at http://wiki.db-w.com/exrtrader2018/start for the documentation.

Changelog

Version 2018.0.2

  • Fixed a MacOS only bug related to multi-threading in the OpenEXR library

Version 2018.0.1

  • Fixed various issues related to LightGroups. Please note that old scenes and presets using light groups in exrTrader are not likely to load correctly.

Please refer to http://wiki.db-w.com/exrtrader2018/start for documentation.

Changelog

Version 2018.0.1

  • Fixed various issues related to LightGroups. Please note that old scenes and presets using light groups in exrTrader are not likely to load correctly.

This update adds minor tweaks and adds Ambient Occlusion settings for LW 11.5 and higher.

Changes since V1.6.1b:

• Changed the label of the "Toggle VIPER" button to "Show/Hide VIPER" to make the functionality more clear.
• Changed the "Store all VIPER Buffers" function to only do so during a single frame render to prevent a performance hit when rendering sequences in Layout.
The label has been changed to "Store all Buffers (F9)" to reflect the new behaviour.
• "Review Settings" now detects duplicate output file names.
• Slight, potential, performance improvements when writing files across a network on windows.
• Added a tab to set the options for the AO buffer in LW 11.5 and higher 
• Minor speed optimisations due to switching to more recent compilers on all platforms

This update adds minor tweaks and adds Ambient Occlusion settings for LW 11.5 and higher.

Changes since V1.6.1b:

• Changed the label of the "Toggle VIPER" button to "Show/Hide VIPER" to make the functionality more clear.
• Changed the "Store all VIPER Buffers" function to only do so during a single frame render to prevent a performance hit when rendering sequences in Layout.
The label has been changed to "Store all Buffers (F9)" to reflect the new behaviour.
• "Review Settings" now detects duplicate output file names.
• Slight, potential, performance improvements when writing files across a network on windows.
• Added a tab to set the options for the AO buffer in LW 11.5 and higher
• Minor speed optimisations due to switching to more recent compilers on all platforms

This update to exrTrader fixes licensing issues.

Changes since V1.6.1a:

  • Hotfix for the licensing on windows. Only relevant if a new license is imported.

Changes since V1.6.1:

  • changed the default location of the license file to:
    %appdata%db&wlicenses on Windows and
    ~/Library/Application Support/db&w/licenses on OSX
    to prevent issues writing the license file.Previous license files will still be used by the plugin - and the licenses from the locations mentioned above can also manually be copied into the same directory as the plugin for a self-contained installation.

This update to exrTrader fixes licensing issues.

Changes since V1.6.1:

  • changed the default location of the license file to:
    %appdata%db&wlicenses on Windows and
    ~/Library/Application Support/db&w/licenses on OSX
    to prevent issues writing the license file.Previous license files will still be used by the plugin - and the licenses from the locations mentioned above can also manually be copied into the same directory as the plugin for a self-contained installation.
This update to exrTrader fixes licensing issues.

Changes since V1.6.1:

  • changed the default location of the license file to:
    %appdata%db&wlicenses on Windows and
    ~/Library/Application Support/db&w/licenses on OSX
    to prevent issues writing the license file.Previous license files will still be used by the plugin - and the licenses from the locations mentioned above can also manually be copied into the same directory as the plugin for a self-contained installation.

This is a maintenance update to exrTrader.

Changes since V1.6b:

  • Changed the default location of the license file to be located next to the plugin to prevent licensing issues on Windows
  • Split up the Render Mode into a layout saving option as well as an option to request all buffers for VIPER
  • Updated the zlib library in Windows with a version that is better optimised, resulting in minor speed-ups when compressing EXR images using ZIP compression. The OSX build uses the zlib library that ships with the OS.