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Number of Downloads: 163

Please refer to http://wiki.db-w.com/frameD2018/start for the documentation.

Version 2018.1.0

  • Added an option to compress the images in the memory cache
  • Fixed an issue during Load from Scene and when Packaging scenes

Version 2018.0.3

  • Fixed an issues related to converting older scenes to LW 2018 while frameD is installed. There will still be an error showing up, but it can be ignored safely.

Please have a look at http://wiki.db-w.com/framed2018/start for the documentation.

Version 2018.1.0

  • Added an option to compress the images in the memory cache
  • Fixed an issue during Load from Scene and when Packaging scenes

Version 2018.0.3

  • Fixed a MacOS only bug crashing when converting older LightWave scenes if frameD is installed.

Version 2018.0.2

  • Fixed a MacOS only bug related to multi-threading in the OpenEXR library

Please refer to http://wiki.db-w.com/frameD2018/start for the documentation.

Version 2018.0.3

  • Fixed an issues related to converting older scenes to LW 2018 while frameD is installed. There will still be an error showing up, but it can be ignored safely.

Please have a look at http://wiki.db-w.com/framed2018/start for the documentation.

Version 2018.0.3

  • Fixed a MacOS only bug crashing when converting older LightWave scenes if frameD is installed.

Version 2018.0.2

  • Fixed a MacOS only bug related to multi-threading in the OpenEXR library

2018.1.1a

  • Fixed a crash when loading from scene

2018.1.1

  • Optimized the evaluation of the node leading to substantial speed improvements in some cases
  • Added a node menu to switch from the node to the nodeMeister graph and back.

2018.1

  • Made nodeMeister compatible with Octane for LightWave, adding multiple custom connection types.
  • Streamlined the addition of new inputs on the Output node in a nodeMeister graph.
  • Replaced the “Add…” button on the Input and Output node of the nodeMeister Graph with a pop-up to directly select the type of the new connection.
  • All prompts asking the user if he's sure to perform an action are now hidden if the Alert Level in Layout is set to Low.
  • Added a “Transparency” and “Single Threaded” option to the node if they run in a shading / displacement context respectively.

2018.1.1a

  • Fixes a MacOS specific compilation issues causing the node not to start
  • Fixed a crash when loading from scene

2018.1.1

  • Optimized the evaluation of the node leading to substantial speed improvements in some cases
  • Added a node menu to switch from the node to the nodeMeister graph and back.

2018.1

  • Made nodeMeister compatible with Octane for LightWave, adding multiple custom connection types.
  • Streamlined the addition of new inputs on the Output node in a nodeMeister graph.
  • Replaced the “Add…” button on the Input and Output node of the nodeMeister Graph with a pop-up to directly select the type of the new connection.
  • All prompts asking the user if he's sure to perform an action are now hidden if the Alert Level in Layout is set to Low.
  • Added a “Transparency” and “Single Threaded” option to the node if they run in a shading / displacement context respectively.