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nodeMeister updated to version 2018.1

nodeMeister120px

We have just released nodeMeister 2018.1, the best and most feature packed update for nodeMeister ever. Also the first one.

 

We implemented the most requested feature and nodeMeister is now fully compatible with Octane for LightWave 3D. Our gratitude goes to Juanjo González for providing the required information.

Changes in 2018.1

  • Made nodeMeister compatible with Octane for LightWave, adding multiple custom connection types.
  • Streamlined the addition of new inputs on the Output node in a nodeMeister graph.
  • Replaced the “Add…” button on the Input and Output node of the nodeMeister Graph with a pop-up to directly select the type of the new connection.
  • All prompts asking the user if he's sure to perform an action are now hidden if the Alert Level in Layout 1) is set to Low.
  • Added a “Transparency” and “Single Threaded” option to the node if they run in a shading / displacement context respectively.

nodeMeister 2018.1 is available for registered users to download now, an updated demo version is available in our demo section as well.

nodeMeister 2018.1 is available for LightWave 3D 2018.0.3 and higher on Windows or MacOS for 89€ (excl. VAT).

nodeMeister 2018 is released

nodeMeister120px

We're proud to announce the release of nodeMeister 2018.

 

nodeMeister allows you to create global node graphs in Layout that can be referenced in other node graphs using a node. Effectively this acts a lot like a native compound node, except that the contained graph is shared.

Often parts of a node graph need to be reused in another graph. This could be a set of procedurals driving a displacement as well as instances or a complex nodal motion applied to multiple items. 

Read more ...

db&w Plugins for LightWave 3D 2018 available now

First of all, a very Happy New Year to all of you.

Our plugins for LightWave 3D 2018 are now available in our downloads section. 

The Single Light Lambert node in db&w Tools 2018.0.3

or the Story of a Rewrite.

The Single Light Lambert node in our free collection of plugins was never designed to replace surface shading in LightWave, but to allow the control of other nodes depending on the lighting by one (or more lights).

An simple example would be assigning two different images to a globe depending on wether it is lit by the sun or not.

Given the (much needed) changes to lighting and shading in LightWave 2018, we initially used a function marked as "legacy" to get the node to work.

Granted, it did work. But not when writing to a custom AOV - at least not in VPR - and it produced some odd results.

Read more ...

Plugin updates to 2018 for existing users.

We have upgraded our plugins to be compatible with LightWave 3D 2018, which will be released on the 1st of January 2018. Further details on the changes can be found here.

The upgrades to our plugins for LightWave 3D 2018 are now available for pre-order. The plugins will be released on the 1st of January 2018.
All purchases between October and December 2017 will receive a free upgrade. These will be mailed out by us automatically.

Please note: shaderMeister has, unfortunately, been discontinued due to breaking changes in the LightWave 3D SDK.
All existing shaderMeister owners will receive a 20% voucher off db&w plug-in purchases and upgrades.

Read more ...

Demo Versions of all Plugins available

You can now download demo version of our plugins to try them out.

You can download them here: http://www.db-w.com/demos

If you have any further questions, please feel free to get in touch with us.

db&w Plugin updates for LightWave 3D 2018

We have updated our range of plug-ins to fully work with LightWave 3D 2018.

They will be released on the first of January 2018 - just in time for the update to LightWave 3D.

Due to changes in the SDK of LightWave 3D 2018, the plug-ins had to be reworked:

  • exrTrader 2018 has been updated to support the new buffers made available in LightWave 3D 2018, including custom AOVs.
    exrTrader supports the latest OpenEXR standard, including new compression methods.
    We have developed our own buffer viewer for exrTrader 2018.
  • infiniMap 2018 works as expected and has been updated to allow for the use of projection nodes as well.
  • frameD 2018 has been updated and works as expected.
  • shaderMeister is not supported anymore.
    shaderMeister depends on the availability of shader plugins. These have been dropped for LightWave 3D 2018 and no hooks were added to allow for global shading. This, unfortunately, forces us to stop development of shaderMeister.
  • db&w Tools 2018 has been updated. Material related nodes have been removed/replaced, since the new shading system uses a very different (and more modern) concept for materials.
Read more ...
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Current Software

plugin release  
infiniMap 2018.0.6 / 2020.0.6
exrTrader (Pro) 2018.2.2 / 2020.2.2
nodeMeister 2018.3.1 / 2020.3.1
qckPck 2019.1.0 / 2020.1.0
frameD 2018.1.2 / 2020.1.2
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  • Plugin Updates for LightWave 3D 2020
  • qckPck updated to version 2018.0.1
  • db&w Plugins and LightWave 2019
  • A very Happy New Year 2019
  • qckPck 2018 released
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