Use huge images as textures

infiniMap is a LightWave 3D plugin that allows the user to render virtually unlimited size textures within a familiar interface.

This is accomplished by only loading the parts of an image into memory that are actually visible in the final render in the resolution needed for the final image. To determine the optimum resolution of the image need for the render, infiniMap uses a number of variables, including for example the distance of the mesh to the camera.

A smart caching system ensures that the performance hit on render times is minimal, especially when rendering out animations. This also reduces the load in file servers when rendering on a farm. The loading of scenes with infiniMap images is much quicker than using natives images.

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