If you have been using infiniMap Pro V1.0.1 or earlier, please re-add the infiniMapPro.p plugin file (using the Edit Plug-Ins panel) to LightWave to add the infiniMap Pro Converter.


This is a list of bugfixes and changes from Version 1.0.3 to 1.0.5a of infiniMap Pro:

Features:
- Added support for nodal shading (LightWave 9.0 only)
- Added a simple Colour Corrector Node (LightWave 9.0 only)
- Tweaks to the image quality calculation to improve performance when running infiniMap Pro with LightWave 3D 9.0
- UV Editing functionality (UV offset and scale, repeat modes) have been added to all projection modes and to all plugins
- V1.0.5 had a bug loading images from within the content directory. V1.0.5a fixes that.

Known Issues:
- FPrime may crash in conjunction with infiniMap if a texture layer is switched on/off or copied/pasted while FPrime is rendering. This is an inherent problem of LightWave in conjunction with FPrime and not specific to infiniMap. Please pause the FPrime render when performing any of these actions.

We hop you will enjoy working with this release of infiniMap Pro.

Best Regards,

Your infiniMap Pro Team.