This
node performs a ray shade (like ray trace, but without lighting,
reflection and refraction, therefore faster) with the position and
direction
settings defined by the user.
Location:
The
node will be added to the "Pom's Nodes/Surfacing" menu under the name
"RayShade".
Settings:
Position:
The x, y and z
world-coordinates from which the ray will be cast.
Direction:
The normalized
direction in which the ray will be cast. Usually the surface normal.