RayShade



Table of contents:


Description:
This node performs a ray shade (like ray trace, but without lighting, reflection and refraction, therefore faster) with the position and direction settings defined by the user.
Location:
The node will be added to the "Pom's Nodes/Surfacing" menu under the name "RayShade".
Settings:

Position:
The x, y and z world-coordinates from which the ray will be cast.

Direction:
The normalized direction in which the ray will be cast. Usually the surface normal.


RayShade