| digi mice - the fastest 3D-studio on earth |
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Page 4 of 5 You started working with LightWave early and it seams you still like it. Am I right? I started to work with Lightwave in 1994 I remember. I saw these CG animations on TV that were done with Lightwave and I was very enthusiastic. I had the chance to work in a studio which had Lightwave so I made my first experiences on this software and I really like it a lot. You are using infiniMap Pro from db&w GbR for your daily work. For our customers we do a lot flights from space to earth or to detailed maps from far away. Before InfinMap, in connection with the post department and a lot of work it was possible, but we kept on dreaming on a software which can handle extrem high resolution textures, with infiniMap Pro we found it. No blending is needed any more and its so easy to handle and renders so fast! Primarily we use the Blue Marble Next Generation from NASA, it has 86000 x 43000 pixels also we have some more layers like bump, alphas so as cloud maps, all about 43000 pixels wide! Our selfpainted terrainmaps we use for racetracks and other applications are about 20000 Pixes in square. I think you are in contact with Michael Wolf our head of development and my partner. Are you happy with the support you receive? Michael is a open hearted, great programmer and also a Lightwave user, as he knows so much about 3D animating in Lightwave, he programmed a software which is extremly straight forward and perfectly integrated into Layout! |
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| Last Updated ( Saturday, 29 July 2006 ) |








