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Friday, 05 December 2008 
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December 05, 2008, 09:31:19 AM
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Widgetize! Dagmar Bornemann ist als Experte bei brainGuide aufgenommen
Interview with Steve Horton Print E-mail
Article Index
Interview with Steve Horton
infiniMap as a lifesaver
Structures and roads - visualizing the future
Shots from a helicopter
...and the technology inside
Image

As far as I know you are using infiniMap from db&w GbR for your daily work. What does infiniMap do for you? Do you do flyovers? Which kind of geodata (resolution) do you use with infinMap?

I now use infiniMap Pro anytime I am mapping large images to a surface. It is such a ram saver during rendering that I can't image going back to the old way of mapping images. It is very flexible in that you can use it as a shader or as a procedural and even lets you make a low resolution proxy surface/image so you can see things in open GL. It's so great when a plug in actually works just like it's advertised! Typical images I use are 5604 x 5652 - 90 megs or so each. Some scenes have as many as 50 of these images and infiniMap Pro handles it with no problems. Render times are blazingly fast as well - an added benefit of Mike's optimized coding!



Last Updated ( Monday, 05 December 2005 )