3 Editions.Comparison of the three Editions:There are three different editions of infiniMap available. Please note, the OSX Universal Binary only supports tiled OpenEXR images at the moment (which also means that there is no OSX UB infiniMap Pro). | | | | | | Texturing plugins | Surface Shader | Surface Shader Texture Layer Texture Node Multi-Channel Node | Surface Shader Texture Layer Texture Node Multi-Channel Node | | Projection types | Planar only | All image projections supported by LightWave 3D. The Texture Layer does not support UV mapping. | All image projections supported by LightWave 3D. The Texture Layer does not support UV mapping. | | Native image format | Tiled OpenEXR JPEG 2000, ECW* | Tiled OpenEXR | Tiled OpenEXR JPEG 2000, ECW* | | Supported platforms | Windows 32/64-bit OSX UB* | Windows 32/64-bit OSX UB* | Windows 32/64-bit | | Conversion options | Single image converter. Convert on load if the source image is not native to infiniMap. | Batch image converter. Convert on load if the source image is not native to infiniMap. | Batch image converter. Convert on load if the source image is not native to infiniMap. | | Supported input image formats. | All image formats that LightWave 3D can read using plugins (not including: Targa, FLX and IFF) OpenEXR ECW, JPEG 2000 (not available on OSX) | | | Load, save and render objects and scenes created with any version of infiniMap. | | |  |  |  | | *Currently the OSX-UB version does not support JPEG 2000/ECW images. |
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Last Updated ( Thursday, 02 October 2008 )
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