We've just released infiniMap V1.5.1 for Win32, Win64 and OSX-UB.
This is update fixes various bugs and issues of infiniMap V1.5. Changes since Version 1.5
Fixed colour channel swap when creating proxy images from OpenEXR images
Fixed the dropping of tiles when loading from an OpenEXR image on multi-core machines
Fixed a crash when using front projection, due to infiniMap trying to aquire a global while rendering... one that isn't even needed at that point in time... d'oh
Multithreaded rendering is back at full speed again
The procedural texture now updates properly if the front projection camera changes
The nodes wouldn't render front projections at all... now they do.
Fixed bump mapping LoD
Slight speed-up handling UV maps
Added support for palettized images
Add Folder now works in the Converter on OSX
Fixed a crash when rendering with HDInstance
The new version is available in our downloads section.
We hope you'll enjoy working with infiniMap V1.5.1
Best Regards, Your db&w team.
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