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Author
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Topic: Infini Map and Normal Maps (Read 629 times)
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lwmusings
Pixlet
Offline
Posts: 10
infiniMap User
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In my never ending quest for larger (poly count), more detailed geometry in Lightwave I've been playing with normal maps. I'm wondering if anyone has come up with a good work flow for using infinimap to load a super large normal map and apply it to a model. I'm stuck because its seems lightwave's "NormalMap" node does not take any image input.
One way to solve it would be if or is there a way with infinimap to make an image loaded by infinimap appear in the image dropdown list so that I could select in in the normalMap nodes image dropdown.
Or I've been playing with the infinimap extended node thinking the "colour (Normal)" output might work somehow, but I still seem to be stuck in the fact it needs to pass through the "NormalMap" node which takes no image input.
Any suggestions would be appreciated. Thanks
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lightwolf
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One way to solve it would be if or is there a way with infinimap to make an image loaded by infinimap appear in the image dropdown list so that I could select in in the normalMap nodes image dropdown. Agreed, I wish that was possible. It would have also saved me from coding the 80% of infiniMap that emulate LWs image texturing  Or I've been playing with the infinimap extended node thinking the "colour (Normal)" output might work somehow, but I still seem to be stuck in the fact it needs to pass through the "NormalMap" node which takes no image input.
That output actually interprets the infiniMap image as a bump map and outputs a vector that perturbs the normal according to the bump. You can try the "Object Tangent" node from Denis: http://pagesperso-orange.fr/dpont/plugins/nodes/Additionnal_Nodes_2.html , this works if there is a UV map to project the normal map with. Cheers, Mike P.S. native suport for normal maps is on the to do list...
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« Last Edit: June 20, 2008, 06:59:22 PM by lightwolf »
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) - skype: lupus_lux -
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lwmusings
Pixlet
Offline
Posts: 10
infiniMap User
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Thanks for the suggestion with "Object Tangent" works beautifully. I really love infinimap, it should be on every Lightwave user's "must have" list. The new openEXR support is sweet, giant 32-bit floating point images with a small memory footprint!
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lightwolf
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Thanks for the suggestion with "Object Tangent" works beautifully. I really love infinimap, it should be on every Lightwave user's "must have" list. The new openEXR support is sweet, giant 32-bit floating point images with a small memory footprint!
Thanks a lot *blush* ... can we quote you on that ? Cheers, Mike
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Logged
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) - skype: lupus_lux -
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lwmusings
Pixlet
Offline
Posts: 10
infiniMap User
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... can we quote you on that ? Sure, no problem. Hope it can help get the word out. 
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lightwolf
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Sure, no problem. Hope it can help get the word out.  Hey, me might just do that  Thanks and have a nice week end! Cheers, Mike
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Logged
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) - skype: lupus_lux -
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