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March 12, 2010, 09:26:05 PM
2465 Posts in 440 Topics by 802 Members
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 1 
 on: March 02, 2010, 12:45:16 PM 
Started by Aegis - Last post by lightwolf
Vielen Dank!

Florian
Gern geschehen. I should actually put it somewhere a little more prominent as well.

Cheers,
Mike

 2 
 on: March 02, 2010, 11:21:34 AM 
Started by Aegis - Last post by Florian v. Behr
Vielen Dank!

Florian

 3 
 on: March 01, 2010, 09:57:24 PM 
Started by Aegis - Last post by lightwolf
Hi Florian,

sorry I completely forgot about it... I'm getting old.

Here it is.

Cheers,
Mike

 4 
 on: March 01, 2010, 08:44:33 PM 
Started by Aegis - Last post by Florian v. Behr
Hi Mike, where you able to find those docs on your HD?

Cheers, Florian

 5 
 on: March 01, 2010, 05:49:34 PM 
Started by lightwolf - Last post by lightwolf
Hello,

we've just released a free update to shaderMeister V1.1a. This update mainly addresses some issues that have shown up after version 1.1 was released:

Changes since V1.1:
  • Fixes to the preset system to make it more tolerant to directories and files others than presets in the preset directory.
  • Added the ability to define custom locations for presets
  • Made the warning when applying the shader more explicit.
  • Fixed an issue with the master handler reading beyond the settings designated to the plugin within the LWS

http://www.db-w.com/content/view/143/7

We hope you'll enjoy working with this version. If you encounter any issue or have a feature request, don't hesitate to contact us.

Dagmar and Mike

 6 
 on: February 23, 2010, 01:32:30 PM 
Started by Tony Gardner - Last post by lightwolf
Hi Tony,
I've got native PNG support planned for the converter sometime in the future, but you shouldn't hold your breath.
long time, no post. native PNG loading has been implemented now and is in beta for V1.6 (which is long overdue anyhow).

Cheers,
Mike

 7 
 on: February 15, 2010, 09:19:31 PM 
Started by SDM - Last post by lightwolf
I have tried saving it as a layer and a file.
O.k., I've sent you the latest beta, as I couldn't reproduce it.
If it still happens, could you mail me a sample scene (that'll also allow me to look at the exrTrader settings).

Thanks, and thanks again for reporting it.

Cheers,
Mike

 8 
 on: February 15, 2010, 09:16:20 PM 
Started by SDM - Last post by SDM
One more question: Are you saving the refraction buffer as a separate file, or as a layer in the exr?
I have tried saving it as a layer and a file.


 9 
 on: February 15, 2010, 01:39:29 PM 
Started by SDM - Last post by lightwolf
One more question: Are you saving the refraction buffer as a separate file, or as a layer in the exr?

Cheers,
Mike

 10 
 on: February 15, 2010, 01:34:45 PM 
Started by SDM - Last post by lightwolf
Hello,
I just started using this plugin and there seems to be a massive bug.

I am trying to export the refraction buffer. Within lightwave I can view the buffer in Viper and save the buffer if I do a preview render. The problem comes when I use my farm to render the scene. When using the farm the EXR files are there but the are tiny (2kb) and seemingly corrupt. They will crash photoshop on load and fusion just shows a blank screen.

Another thing I've noticed is that within Layout, if I set up the plugin to export the refraction pass and then set the render mode to save "buffers only" it will crash when it gets to the buffer export part of the render. I have tried this on multiple computers and it is repeatable.

I fear there is something wrong happening with the refraction buffer export feature of this plugin.

Here's the specs of my machine and software:
Lightwave 9.6 build 1539 (win32)
Win XP 64bit
Dual Quad Core Xeon 3.0ghz 12 gigs ram

I played around a bit more and went back to a previous screamer net build (9.5) the issue persists but the EXR files are at least usable however missing the refraction pass.

Is this a know bug and if so is there a fix? I bought this plugin specifically for the ability to render the refraction pass as EXR. Help!
It's certainly not a known bug. I'll try to reproduce it and will get back to you asap. Thanks for reporting it.

Cheers,
Mike

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