We've just released infiniMap V1.5.1 for Win32, Win64 and OSX-UB.
This is update fixes various bugs and issues of infiniMap V1.5.
Changes since Version 1.5
- Fixed colour channel swap when creating proxy images from OpenEXR images
- Fixed the dropping of tiles when loading from an OpenEXR image on multi-core machines
- Fixed a crash when using front projection, due to infiniMap trying to aquire a global while rendering... one that isn't even needed at that point in time... d'oh
- Multithreaded rendering is back at full speed again
- The procedural texture now updates properly if the front projection camera changes
- The nodes wouldn't render front projections at all... now they do.
- Fixed bump mapping LoD
- Slight speed-up handling UV maps
- Added support for palettized images
- Add Folder now works in the Converter on OSX
- Fixed a crash when rendering with HDInstance
The new version is available in our downloads (http://www.db-w.com/component/option,com_remository/Itemid,84/func,select/id,4/) section.
We hope you'll enjoy working with infiniMap V1.5.1
Best Regards,
Your db&w team.