db&w Support Forum

infiniMap => Announcements => Topic started by: lightwolf on December 26, 2005, 10:49:00 PM



Title: Coming up next... infiniMap Pro V1.0.2
Post by: lightwolf on December 26, 2005, 10:49:00 PM
Dear infiniMap Pro users,
we will release the next small update to infiniMap Pro within the week.
It will contain a bug fix for bump maps using the procedural texture as well as a new feature for the shader.

The release will be announced in the forum as well as on the website.

cheers,
Mike


Title: Re: Coming up next... infiniMap Pro V1.0.2
Post by: zareh on January 03, 2006, 11:49:29 AM
infiniMapPro 1.0.2 build 38 worked great for me!
the delays in the surface editor went away.
thank you!
Zareh
P.S. good luck with the bump mapping


Title: Re: Coming up next... infiniMap Pro V1.0.2
Post by: lightwolf on January 03, 2006, 06:26:50 PM
infiniMapPro 1.0.2 build 38 worked great for me!
the delays in the surface editor went away.
thank you!
Zareh
Great. Who would have thought that this the preview generated by LW was the culprit...
P.S. good luck with the bump mapping
Thanks. I have to thank Marvin Landis here who gave me a few valuable pointers as to how to approch the problem. It is a lot more work than initially estimated, but I decided to do it properly instead of hacking in a slow bump evaluator that I'd want to replace every time I see the code ;)

This will also be beneficial toward improved texture filtering, some of the information I need to calculate for the bumps will be very useful later on.

Cheers,
Mike


Title: Re: Coming up next... infiniMap Pro V1.0.2
Post by: zareh on January 07, 2006, 03:49:27 PM
that is excellent!
can't wait to test the new texture filtering stuff.
Zareh


Title: Re: Coming up next... infiniMap Pro V1.0.2
Post by: lightwolf on January 29, 2006, 08:04:20 PM
Just to keep everybody up to date.

Version 1.0.2 is in the final stages of beta testing now. If no major bugs creep up it should be released soon.

Cheers,
Mike